Gunsmith - Part 3

2 800 XP
Required level 7+
Kappa requiredLightkeeper required
Gunsmith - Part 3
Mechanic
Mechanic

A former chemical plant foreman, who from the very beginning of the conflict took to weapon modification, repairs, and maintenance of complex equipment and technology. He prefers clandestine solo living and operates discreetly, while placing complicated and challenging tasks above all else.

All trader quests
Dialogue

Quest start

"When I was a child, people used to say that it is not the destination that matters, but the journey itself. But what if the destination is yourself, what you know, how good you use your reflexes, and how many rounds you have in the magazine? This feels particularly true when you're supposed to survive, clinging to this world with your teeth. Well, to the point: I need an MP5. With a 50-round extended mag, silencer, tactical flashlight, and sighting range of more than 200. Ergonomics above 45, recoil sum less than 210. Maximum weight of 4 kg. And decide for yourself what is more important to you, the journey or the destination."

Quest completion

"Handy for CQB and quiet... Good modification, the client will be satisfied."

Objectives(0/1)
Complete

Modify an MP5 to comply with the given specifications

Quest walkthrough

Смотрим скриншот

Скриншоты

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